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  1. Dec 04, 2015
  2. Dec 03, 2015
  3. Dec 01, 2015
  4. Nov 30, 2015
  5. Nov 27, 2015
    • Charlie Ringer's avatar
      Path finding bugs fixing. · b8f19356
      Charlie Ringer authored
      Path finding now works much better. The enemies very rarely get stuck any more. The crash has been fixed and they do not walk over walls.
      b8f19356
  6. Nov 26, 2015
    • Charlie Ringer's avatar
      Path finding now completed (with issues) · 53c13256
      Charlie Ringer authored
      Pathing for the AI now work but there are some issues. There are a few little issues that are not a major issues and can be resolved easily. However there is also an intermitted crash bug which needs looking at.
      53c13256
  7. Nov 24, 2015
    • Charlie Ringer's avatar
      More framerate improvement · ceaf9ec5
      Charlie Ringer authored
      This will probably be the last work I do on this. I now only pass back the points I care about and iterate over those.
      ceaf9ec5
    • Charlie Ringer's avatar
      Frame rate improvments · 248f1ced
      Charlie Ringer authored
      App is not so wastefull when creating the image that makes up the vision. This has has some improvement to the frame rate but this still needs working on.
      248f1ced
  8. Nov 23, 2015
  9. Nov 20, 2015
  10. Nov 15, 2015
  11. Nov 13, 2015
  12. Nov 10, 2015
  13. Nov 06, 2015
  14. Oct 27, 2015