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Charlie Ringer authored
Players now get 10 torches and can press SPACE to thrown one at an enemy. They can also press Q to place a torch. This is be useful for attracting enemies ones they path to the nearest light source. Unfortuantly this broke the vision so that has been temporarily dsiabled.

Additionally the thrown torches are not cleaned up once they have finished or hit a wall etc.
2eb25e67

2nd year university project in C++ (Goldsmiths College, UoL).

Copyright Charles Ringer 2015

Please build in xcode (other IDEs may work but are untested).

User instructions: Click start to begin the game. Use W,A,S,D to move. Press E to toggle the torch on and off Press SPACE to attack.

Get to the end point (currently a red square) without getting killed by the zombies.

References and licenses for all assets will be added in due course.

Up and coming features and improvements:

  • Heartbeat audio to tell the user how close they are to the exit (currently it is only printed out in the console).
  • Other sound effects
  • Art for the end point(rather than the red square)
  • Imporved lighting logic for user (so you can no longer see over walls).
  • AI Pathing improvement (notably: pathing to the user when the torch is on)
  • Torch projectiles for throwing.
  • Settings menu.
  • A nicer frontend and post game screen.