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Created with Raphaël 2.2.04Feb328Jan27242316Fixed distortions to work in screen spaceV2 masterV2 masterAdded refraction deformationOptimized reflection distortion codeAdded some more comments to water shaderTweaked Foam threshold ranges to allow broader range of effectsAdded GUI controls for shader parametersV1V1Begun adding UI for shader valuesMoved water from surface shader to vert frag shader to bypass texture sampling limit and prevent surface shadingScene tweaks, water shader improvementsAdded Fractals and Waterproject setupInitial commit