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#include "Projector.h"
void Projector::setup(){
}
void Projector::update(){
}
void Projector::draw(){
}
//--------------------------------------------------------------
void Projector::keyPressed(int key){
if(key == 'f'){
bFullscreen = !bFullscreen;
if(!bFullscreen){
ofSetWindowShape(1920,1080);
ofSetFullscreen(false);
// figure out how to put the window in the center:
int screenW = ofGetScreenWidth();
int screenH = ofGetScreenHeight();
ofSetWindowPosition(screenW/2-300/2, screenH/2-300/2);
} else if(bFullscreen == 1){
ofSetFullscreen(true);
}
}