#include "Projector.h" void Projector::setup(){ // fullscreen boolean bFullscreen = 0; } void Projector::update(){ } void Projector::draw(){ ofDrawCircle(100, 100, 100, 100); } //-------------------------------------------------------------- void Projector::keyPressed(int key){ if(key == 'f'){ bFullscreen = !bFullscreen; if(!bFullscreen){ ofSetWindowShape(1920,1080); ofSetFullscreen(false); // figure out how to put the window in the center: int screenW = ofGetScreenWidth(); int screenH = ofGetScreenHeight(); ofSetWindowPosition(screenW/2-300/2, screenH/2-300/2); } else if(bFullscreen == 1){ ofSetFullscreen(true); } } }