- Nov 13, 2015
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Charlie Ringer authored
Small bug fixing with the state changer and the way the img bank is passed into the game object.
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Charlie Ringer authored
All images are now the correct size so that there is no resizing in code. The image bank now asserts that the image was loaded. A basic front end was added. There is now a state enum to switch between various game states.
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- Nov 10, 2015
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Charlie Ringer authored
This has been added along qwith code to stop the player dieing if he runs into a zombies that has been killed. Currently there is no way of actually killing the zombie, that is the next job.
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Charlie Ringer authored
This is so that I don't have to pass it around all of the time. also put the endpoint file in the right place.
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Charlie Ringer authored
Lot of files have change merely because of an error on my part. refactored code to use a game class to house all the game code (ready for front end stuff to be added).
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- Nov 06, 2015
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Charlie Ringer authored
I am lazy and should commit regulaly but I have :/ so this is massive.
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- Oct 27, 2015
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Charlie Ringer authored
Adding the very basic file that were created by OF. No code of my own yet.
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