Skip to content
Snippets Groups Projects
  1. Jan 07, 2025
  2. Jan 01, 2025
    • alfrh02's avatar
      README · 53e8e2b1
      alfrh02 authored
      53e8e2b1
    • alfrh02's avatar
      a0.11_1 · b354441a
      alfrh02 authored
      + Added another canvas texture
      * Overhauled ImGui UI
        - Removed old tool icon
      * Cleared up some code & added some comments
      * README
        + Added git submodule instructions
        - Removed controls section
      b354441a
  3. Dec 24, 2024
    • ahall001's avatar
      a0.10_11 · 5d51279d
      ahall001 authored
      * Fixed lighting issues on 1080p+ Macbook display
      5d51279d
  4. Dec 23, 2024
    • alfrh02's avatar
      a0.10_10 · c3288a53
      alfrh02 authored
      * Better Windows setup instructions;
      * Fixed lighting.frag - macOS & Windows unhappy with default arguments in GLSL functions
      * General code cleanup
      c3288a53
  5. Dec 22, 2024
    • alfrh02's avatar
      a0.10_9 Misc changes and big shader optimisation & cleanup · 09072ae4
      alfrh02 authored
      + added gradient check before light calculation;
      + circles now indicate where lights are located when in lighting mode;
      + added controls section to README;
      + added tool icon in lower-left for better usability;
      * renamed light.size to light.radius for clarity;
      * organised lighting.frag into functions;
      * changed to use 'out vec4 fragColor' rather than deprecated gl_FragColor;
      - removed uApple & uSmoothShadows shader uniforms (no more manual toggling of soft/hard shadows);
      09072ae4
  6. Dec 18, 2024
  7. Dec 12, 2024
  8. Dec 06, 2024
  9. Dec 01, 2024
  10. Nov 29, 2024