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2d tile array, basic game loop
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- character.cpp 1 addition, 3 deletionscharacter.cpp
- character.h 5 additions, 2 deletionscharacter.h
- collision.cpp 27 additions, 0 deletionscollision.cpp
- collision.h 23 additions, 0 deletionscollision.h
- game.cpp 42 additions, 0 deletionsgame.cpp
- game.h 31 additions, 0 deletionsgame.h
- ofApp.cpp 108 additions, 99 deletionsofApp.cpp
- ofApp.h 6 additions, 0 deletionsofApp.h
- tile.cpp 69 additions, 28 deletionstile.cpp
- tile.h 20 additions, 6 deletionstile.h
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