Implemented the simplified interrogation system;
- Interrogations now run based on how similar the detective is to the witness; - Math to calculate interrogation time and similarity implemented; - Introduction of 'Known' stats to the player; - Range of 'known' stats narrows down during interrogation;
Showing
- TTCS_Prot/Assets/Scenes/SampleScene.unity 356 additions, 15 deletionsTTCS_Prot/Assets/Scenes/SampleScene.unity
- TTCS_Prot/Assets/Scripts/Classes/DetectiveScript.cs 37 additions, 64 deletionsTTCS_Prot/Assets/Scripts/Classes/DetectiveScript.cs
- TTCS_Prot/Assets/Scripts/Classes/InputManager.cs 24 additions, 1 deletionTTCS_Prot/Assets/Scripts/Classes/InputManager.cs
- TTCS_Prot/Assets/Scripts/Classes/Notebook.cs 2 additions, 0 deletionsTTCS_Prot/Assets/Scripts/Classes/Notebook.cs
- TTCS_Prot/Assets/Scripts/Classes/PenelopeScript.cs 9 additions, 43 deletionsTTCS_Prot/Assets/Scripts/Classes/PenelopeScript.cs
- TTCS_Prot/Assets/Scripts/Classes/WitnessScript.cs 68 additions, 4 deletionsTTCS_Prot/Assets/Scripts/Classes/WitnessScript.cs
- TTCS_Prot/ProjectSettings/ProjectVersion.txt 1 addition, 1 deletionTTCS_Prot/ProjectSettings/ProjectVersion.txt
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