Import tiles and entities from xml file. Layout of rooms are displayed as they...
Import tiles and entities from xml file. Layout of rooms are displayed as they are in room editor. Generates random dungeon by selecting room ids for rooms and creates the tiles and enemies from those templates
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- Assets/Level Generation/GameManager.cs 1 addition, 0 deletionsAssets/Level Generation/GameManager.cs
- Assets/Level Generation/RoomManager.cs 8 additions, 7 deletionsAssets/Level Generation/RoomManager.cs
- Assets/Prefabs/GameManager.prefab 0 additions, 0 deletionsAssets/Prefabs/GameManager.prefab
- Assets/Scripts/LoadXmlData.cs 25 additions, 13 deletionsAssets/Scripts/LoadXmlData.cs
- Assets/Scripts/Room.cs 9 additions, 6 deletionsAssets/Scripts/Room.cs
- Assets/Scripts/Tree/mTree.cs 1 addition, 1 deletionAssets/Scripts/Tree/mTree.cs
- Assets/display_rooms.unity 0 additions, 0 deletionsAssets/display_rooms.unity
- Assets/levelData.xml 3060 additions, 3137 deletionsAssets/levelData.xml
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