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Oliphan authored
Fixed normals generation for waves
Added normal map to water for detailed refractions, reflections, and lighting effects
Added variable wave height
Added light bias to caustics
Added rotation to caustics sampling to prevent samples from aligning
Added fresnel bias to reflections
Added caustics slider
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IS71021B Group Project
README.md

IS71021B Coursework 2 Group Project

A repo for holding my IS71021B Mathematics and Graphics for Computer Games 1 Coursework 2 project