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#include "ofMain.h"
class Projector: public ofBaseApp {
void setup();
void update();
void draw();
void mousePressed(int x, int y, int button);
void keyReleased(int key);
void mouseDragged(int x, int y, int button);
void mouseReleased(int x, int y, int button);
float xp1, yp1;
int gwidth, gheight;
bool corners;
float mapx, mapy;
shared_ptr<State> sharedState;