Explore projects
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Using the tutorial at http://gamedevelopment.tutsplus.com/tutorials/how-to-adapt-a-pathfinding-to-a-2d-grid-based-platformer-theory--cms-24662
to study how to apply A* to a platforming game.
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Lab exercises for term 1 of Databases, Networks & the Web module.
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Wrapper around the DMF library currently supporting Neural Nets via FANN but will eventually have much more
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Leon and George's final project for CP2. We will be using a combination of ofxMaxim, openCV and various inputs to build a system to allow synthesis that gets data from 'nodes' in the real world.
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PAP - Project Unable to submit via learn.gold. Data folder is also on here.
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Polyphonic MIDI Synthesizer using Maximilian and ofxMidi in openFrameworks.
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Maze generation algorithm using depth first search and grid boundaries to generate a perfect maze.
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transforming-musicology / ecolmeditor
GNU General Public License v3.0 onlyTablature processing, editing and display code for the ECOLM project
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