Slider on Pause changes spawn rate
A slider when the game is paused now changes the spawn rate. Values likely need to be tweaked. As well as being mapped a bit better, but quite key-ly now the slider actually changes values in game on the pause screen, which have an effect and then persist.
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- Dust/Assets/Audio/Rock tracks.meta 8 additions, 0 deletionsDust/Assets/Audio/Rock tracks.meta
- Dust/Assets/Audio/Rock tracks/rockin-bass.mp3 3 additions, 0 deletionsDust/Assets/Audio/Rock tracks/rockin-bass.mp3
- Dust/Assets/Audio/Rock tracks/rockin-bass.mp3.meta 22 additions, 0 deletionsDust/Assets/Audio/Rock tracks/rockin-bass.mp3.meta
- Dust/Assets/Audio/Rock tracks/rockin-drums.mp3 3 additions, 0 deletionsDust/Assets/Audio/Rock tracks/rockin-drums.mp3
- Dust/Assets/Audio/Rock tracks/rockin-drums.mp3.meta 22 additions, 0 deletionsDust/Assets/Audio/Rock tracks/rockin-drums.mp3.meta
- Dust/Assets/Audio/Rock tracks/rockin-guitar.mp3 3 additions, 0 deletionsDust/Assets/Audio/Rock tracks/rockin-guitar.mp3
- Dust/Assets/Audio/Rock tracks/rockin-guitar.mp3.meta 22 additions, 0 deletionsDust/Assets/Audio/Rock tracks/rockin-guitar.mp3.meta
- Dust/Assets/Pause.cs 19 additions, 2 deletionsDust/Assets/Pause.cs
- Dust/Assets/Scenes/SampleScene.unity 489 additions, 11 deletionsDust/Assets/Scenes/SampleScene.unity
- Dust/Assets/Scripts/SpawnController.cs 7 additions, 0 deletionsDust/Assets/Scripts/SpawnController.cs
- Dust/Assets/Scripts/Spawner.cs 10 additions, 6 deletionsDust/Assets/Scripts/Spawner.cs
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