Dodgy test build for tweaking audio settings
This test build for using sliders to change audio values and behaviour on the pause screen works, but changes a lot of the behaviour of the audio in general. Background sound is quieter and less pronounced a diff exeperience
Showing
- Dust/Assets/Audio/Master Mixer.mixer 2 additions, 0 deletionsDust/Assets/Audio/Master Mixer.mixer
- Dust/Assets/Pause.cs 98 additions, 2 deletionsDust/Assets/Pause.cs
- Dust/Assets/Scenes/SampleScene.unity 6696 additions, 1925 deletionsDust/Assets/Scenes/SampleScene.unity
- Dust/Assets/Scripts/AudioManager.cs 96 additions, 19 deletionsDust/Assets/Scripts/AudioManager.cs
- Dust/ProjectSettings/ProjectSettings.asset 2 additions, 2 deletionsDust/ProjectSettings/ProjectSettings.asset
Please register or sign in to comment