b0.5.0 2DGI
+ Indirect illumination for gi.frag shader + Blue noise texture for future use + MousePos uniform for prepscene.frag * Fixed distance field resolution distortion * Amendment of comments - Removed sandbox.h and scene.h - Removed rc.frag
Showing
- CMakeLists.txt 1 addition, 1 deletionCMakeLists.txt
- res/shaders/final.frag 11 additions, 0 deletionsres/shaders/final.frag
- res/shaders/gi.frag 26 additions, 41 deletionsres/shaders/gi.frag
- res/shaders/gilastframe.frag 18 additions, 0 deletionsres/shaders/gilastframe.frag
- res/shaders/jfa.frag 3 additions, 3 deletionsres/shaders/jfa.frag
- res/shaders/old-lighting.frag 0 additions, 128 deletionsres/shaders/old-lighting.frag
- res/shaders/prepscene.frag 9 additions, 3 deletionsres/shaders/prepscene.frag
- res/shaders/rc.frag 0 additions, 17 deletionsres/shaders/rc.frag
- res/textures/blue_noise_1024x.png 0 additions, 0 deletionsres/textures/blue_noise_1024x.png
- src/config.h.in 0 additions, 1 deletionsrc/config.h.in
- src/demo.cpp 65 additions, 25 deletionssrc/demo.cpp
- src/demo.h 8 additions, 0 deletionssrc/demo.h
- src/scene/sandbox.h 0 additions, 13 deletionssrc/scene/sandbox.h
- src/scene/scene.h 0 additions, 16 deletionssrc/scene/scene.h
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