b0.3_0 Emitter & occlusion maps; purge unused features
+ Occlusion & emitter maps that can be drawn to separately + gi.frag for placeholder global illumination shader - Removed all features pertaining to the old lighting model such as Lights and LightTypes, etc. These may come back later on.
Showing
- CMakeLists.txt 1 addition, 1 deletionCMakeLists.txt
- res/shaders/gi.frag 25 additions, 0 deletionsres/shaders/gi.frag
- res/shaders/jfa.frag 16 additions, 14 deletionsres/shaders/jfa.frag
- res/shaders/prep.frag 12 additions, 8 deletionsres/shaders/prep.frag
- res/shaders/rc.frag 2 additions, 3 deletionsres/shaders/rc.frag
- src/demo.cpp 83 additions, 175 deletionssrc/demo.cpp
- src/demo.h 3 additions, 32 deletionssrc/demo.h
Please register or sign in to comment