Commit dbeb5460 authored by Nathan De Castro's avatar Nathan De Castro

Corrected some glitches

parent 46cf885f
......@@ -13,8 +13,7 @@
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<FileAlignment>512</FileAlignment>
<BaseDirectory>Assets</BaseDirectory>
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<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
......@@ -24,8 +23,7 @@
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
<LangVersion>default</LangVersion>
</PropertyGroup>
</PropertyGroup>
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<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
......@@ -33,8 +31,7 @@
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
<LangVersion>default</LangVersion>
</PropertyGroup>
</PropertyGroup>
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<Reference Include="System.XML" />
......@@ -145,9 +142,6 @@
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAAPreset2.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BlurAndFlares.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BlendForBloom.shader" />
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......@@ -190,9 +184,6 @@
<Reference Include="UnityEngine.HoloLens">
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Purchasing">
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.VR">
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
</Reference>
......@@ -218,4 +209,5 @@
<Target Name="AfterBuild">
</Target>
-->
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......@@ -13,8 +13,7 @@
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<FileAlignment>512</FileAlignment>
<BaseDirectory>Assets</BaseDirectory>
<LangVersion>default</LangVersion>
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</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
......@@ -24,8 +23,7 @@
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
<LangVersion>default</LangVersion>
</PropertyGroup>
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<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
......@@ -33,8 +31,7 @@
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<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
<LangVersion>default</LangVersion>
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<Reference Include="System.XML" />
......@@ -137,9 +134,6 @@
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<Reference Include="UnityEditor.Advertisements">
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll</HintPath>
</Reference>
......@@ -182,9 +176,6 @@
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<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll</HintPath>
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<Reference Include="UnityEditor.VR">
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
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......@@ -214,4 +203,5 @@
<Target Name="AfterBuild">
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-->
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......@@ -13,8 +13,7 @@
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<FileAlignment>512</FileAlignment>
<BaseDirectory>Assets</BaseDirectory>
<LangVersion>default</LangVersion>
</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
......@@ -24,8 +23,7 @@
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
<LangVersion>default</LangVersion>
</PropertyGroup>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
......@@ -33,8 +31,7 @@
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
<LangVersion>default</LangVersion>
</PropertyGroup>
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<Reference Include="System" />
<Reference Include="System.XML" />
......@@ -208,9 +205,6 @@
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<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BlendForBloom.shader" />
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<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll</HintPath>
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<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll</HintPath>
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<Target Name="AfterBuild">
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-->
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......@@ -13,8 +13,7 @@
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<LangVersion>default</LangVersion>
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<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
......@@ -24,8 +23,7 @@
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<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
<LangVersion>default</LangVersion>
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<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
......@@ -33,8 +31,7 @@
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
<LangVersion>default</LangVersion>
</PropertyGroup>
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<Reference Include="System" />
<Reference Include="System.XML" />
......@@ -147,9 +144,6 @@
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<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BlendForBloom.shader" />
<Reference Include="UnityEngine.Advertisements">
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll</HintPath>
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<Reference Include="UnityEngine.UI">
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
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......@@ -165,9 +159,6 @@
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<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll</HintPath>
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<Reference Include="UnityEngine.Purchasing">
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll</HintPath>
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<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll</HintPath>
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<Target Name="AfterBuild">
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