Commit bcfcecc2 authored by Nathan De Castro's avatar Nathan De Castro

Added colors on mic and STEAM VR SUPPORT

parent dbeb5460

Too many changes to show.

To preserve performance only 266 of 266+ files are displayed.
......@@ -13,7 +13,8 @@
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<BaseDirectory>Assets</BaseDirectory>
</PropertyGroup>
<LangVersion>default</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
......@@ -23,7 +24,8 @@
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
</PropertyGroup>
<LangVersion>default</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
......@@ -31,7 +33,8 @@
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
</PropertyGroup>
<LangVersion>default</LangVersion>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.XML" />
......@@ -66,12 +69,15 @@
<None Include="Assets\Standard Assets\Effects\ToonShading\Shaders\ToonBasic.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\SeparableWeightedBlurDof34.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ShowAlphaChannel.shader" />
<None Include="Assets\SteamVR\Resources\SteamVR_Fade.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\SunShaftsComposite.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ColorCorrectionCurves.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ScreenSpaceAmbientObscurance.shader" />
<None Include="Assets\SteamVR\Resources\SteamVR_ClearAll.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\NFAA.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ScreenSpaceRaytrace.cginc" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\TiltShiftHdrLensBlur.shader" />
<None Include="Assets\SteamVR\InteractionSystem\Hints\Shaders\ControllerButtonHints.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\VignetteShader.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\DepthOfFieldScatter.shader" />
<None Include="Assets\Standard Assets\Effects\TessellationShaders\Shaders\BumpedSpecularSmooth.shader" />
......@@ -87,6 +93,7 @@
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\FisheyeShader.shader" />
<None Include="Assets\Materials\Monster\shaders\vertexAnim.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\Contrast Stretch\Apply.shader" />
<None Include="Assets\SteamVR\InteractionSystem\Teleport\Shaders\Highlight.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\frag_ao.cginc" />
<None Include="Assets\Materials\Monster\shaders\bumpSpecmap.shader" />
<None Include="Assets\Materials\Monster\shaders\metalA.shader" />
......@@ -127,20 +134,27 @@
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\NoiseAndGrain.shader" />
<None Include="Assets\Standard Assets\Effects\Projectors\Shaders\ProjectorMultiply.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\VignettingShader.shader" />
<None Include="Assets\SteamVR\Resources\SteamVR_SphericalProjection.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\Tonemapper.shader" />
<None Include="Assets\SteamVR\Resources\SteamVR_AlphaOut.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BrightPassFilter.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAA2.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ColorCorrection3DLut.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\LensFlareCreate.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\EdgeDetectNormals.shader" />
<None Include="Assets\SteamVR\readme.txt" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\PrepareSunShaftsBlur.shader" />
<None Include="Assets\SteamVR\InteractionSystem\Core\Shaders\Silhouette.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\Blend.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\BlendModesOverlay.shader" />
<None Include="Assets\SteamVR\Resources\SteamVR_ColorOut.shader" />
<None Include="Assets\SteamVR\InteractionSystem\Core\Shaders\SeeThru.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\SimpleClear.shader" />
<None Include="Assets\Standard Assets\Effects\TessellationShaders\Shaders\BumpedSpecularDisplacement.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAA3Console.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAAPreset2.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BlurAndFlares.shader" />
<None Include="Assets\SteamVR\InteractionSystem\Readme_InteractionSystem.txt" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BlendForBloom.shader" />
<Reference Include="UnityEditor.Advertisements">
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll</HintPath>
......@@ -209,5 +223,4 @@
<Target Name="AfterBuild">
</Target>
-->
</Project>
......@@ -13,7 +13,8 @@
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<BaseDirectory>Assets</BaseDirectory>
</PropertyGroup>
<LangVersion>default</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
......@@ -23,7 +24,8 @@
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
</PropertyGroup>
<LangVersion>default</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
......@@ -31,7 +33,8 @@
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
</PropertyGroup>
<LangVersion>default</LangVersion>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.XML" />
......@@ -49,18 +52,27 @@
<Compile Include="Assets\Editor\CreatePlane.cs" />
<Compile Include="Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs" />
<Compile Include="Assets\Editor\Plugins\VSCode.cs" />
<Compile Include="Assets\SteamVR\Editor\SteamVR_Editor.cs" />
<Compile Include="Assets\SteamVR\Editor\SteamVR_Preferences.cs" />
<Compile Include="Assets\SteamVR\Editor\SteamVR_RenderModelEditor.cs" />
<Compile Include="Assets\SteamVR\Editor\SteamVR_Settings.cs" />
<Compile Include="Assets\SteamVR\Editor\SteamVR_SkyboxEditor.cs" />
<Compile Include="Assets\SteamVR\Editor\SteamVR_Update.cs" />
<None Include="Assets\Standard Assets\Effects\GlassRefraction\Shaders\GlassStainedBumpDistort.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BlendOneOne.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\NoiseEffectShaderRGB.shader" />
<None Include="Assets\Standard Assets\Effects\ToonShading\Shaders\ToonBasic.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\SeparableWeightedBlurDof34.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ShowAlphaChannel.shader" />
<None Include="Assets\SteamVR\Resources\SteamVR_Fade.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\SunShaftsComposite.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ColorCorrectionCurves.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ScreenSpaceAmbientObscurance.shader" />
<None Include="Assets\SteamVR\Resources\SteamVR_ClearAll.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\NFAA.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ScreenSpaceRaytrace.cginc" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\TiltShiftHdrLensBlur.shader" />
<None Include="Assets\SteamVR\InteractionSystem\Hints\Shaders\ControllerButtonHints.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\VignetteShader.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\DepthOfFieldScatter.shader" />
<None Include="Assets\Standard Assets\Effects\TessellationShaders\Shaders\BumpedSpecularSmooth.shader" />
......@@ -76,6 +88,7 @@
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\FisheyeShader.shader" />
<None Include="Assets\Materials\Monster\shaders\vertexAnim.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\Contrast Stretch\Apply.shader" />
<None Include="Assets\SteamVR\InteractionSystem\Teleport\Shaders\Highlight.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\frag_ao.cginc" />
<None Include="Assets\Materials\Monster\shaders\bumpSpecmap.shader" />
<None Include="Assets\Materials\Monster\shaders\metalA.shader" />
......@@ -116,20 +129,27 @@
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\NoiseAndGrain.shader" />
<None Include="Assets\Standard Assets\Effects\Projectors\Shaders\ProjectorMultiply.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\VignettingShader.shader" />
<None Include="Assets\SteamVR\Resources\SteamVR_SphericalProjection.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\Tonemapper.shader" />
<None Include="Assets\SteamVR\Resources\SteamVR_AlphaOut.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BrightPassFilter.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAA2.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ColorCorrection3DLut.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\LensFlareCreate.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\EdgeDetectNormals.shader" />
<None Include="Assets\SteamVR\readme.txt" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\PrepareSunShaftsBlur.shader" />
<None Include="Assets\SteamVR\InteractionSystem\Core\Shaders\Silhouette.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\Blend.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\BlendModesOverlay.shader" />
<None Include="Assets\SteamVR\Resources\SteamVR_ColorOut.shader" />
<None Include="Assets\SteamVR\InteractionSystem\Core\Shaders\SeeThru.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\SimpleClear.shader" />
<None Include="Assets\Standard Assets\Effects\TessellationShaders\Shaders\BumpedSpecularDisplacement.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAA3Console.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAAPreset2.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BlurAndFlares.shader" />
<None Include="Assets\SteamVR\InteractionSystem\Readme_InteractionSystem.txt" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BlendForBloom.shader" />
<Reference Include="Assembly-UnityScript">
<HintPath>C:/Users/yuki/Documents/Work/Listen/Library/ScriptAssemblies/Assembly-UnityScript.dll</HintPath>
......@@ -192,6 +212,8 @@
<ItemGroup>
<ProjectReference Include="Assembly-CSharp-firstpass.csproj">
<Project>{AE6F01BE-C035-8190-5EA0-F4E015BA1AA5}</Project> <Name>Assembly-CSharp-firstpass</Name> </ProjectReference>
<ProjectReference Include="Assembly-CSharp.csproj">
<Project>{5387FFB3-27F8-102A-A952-46EE5E594FD5}</Project> <Name>Assembly-CSharp</Name> </ProjectReference>
<ProjectReference Include="Assembly-CSharp-Editor-firstpass.csproj">
<Project>{FC5182C2-BC2C-59E8-06A2-46F98E721705}</Project> <Name>Assembly-CSharp-Editor-firstpass</Name> </ProjectReference>
</ItemGroup>
......@@ -203,5 +225,4 @@
<Target Name="AfterBuild">
</Target>
-->
</Project>
......@@ -13,7 +13,8 @@
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<BaseDirectory>Assets</BaseDirectory>
</PropertyGroup>
<LangVersion>default</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
......@@ -23,7 +24,8 @@
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
</PropertyGroup>
<LangVersion>default</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
......@@ -31,7 +33,8 @@
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
</PropertyGroup>
<LangVersion>default</LangVersion>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.XML" />
......@@ -129,12 +132,15 @@
<None Include="Assets\Standard Assets\Effects\ToonShading\Shaders\ToonBasic.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\SeparableWeightedBlurDof34.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ShowAlphaChannel.shader" />
<None Include="Assets\SteamVR\Resources\SteamVR_Fade.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\SunShaftsComposite.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ColorCorrectionCurves.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ScreenSpaceAmbientObscurance.shader" />
<None Include="Assets\SteamVR\Resources\SteamVR_ClearAll.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\NFAA.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ScreenSpaceRaytrace.cginc" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\TiltShiftHdrLensBlur.shader" />
<None Include="Assets\SteamVR\InteractionSystem\Hints\Shaders\ControllerButtonHints.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\VignetteShader.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\DepthOfFieldScatter.shader" />
<None Include="Assets\Standard Assets\Effects\TessellationShaders\Shaders\BumpedSpecularSmooth.shader" />
......@@ -150,6 +156,7 @@
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\FisheyeShader.shader" />
<None Include="Assets\Materials\Monster\shaders\vertexAnim.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\Contrast Stretch\Apply.shader" />
<None Include="Assets\SteamVR\InteractionSystem\Teleport\Shaders\Highlight.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\frag_ao.cginc" />
<None Include="Assets\Materials\Monster\shaders\bumpSpecmap.shader" />
<None Include="Assets\Materials\Monster\shaders\metalA.shader" />
......@@ -190,20 +197,27 @@
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\NoiseAndGrain.shader" />
<None Include="Assets\Standard Assets\Effects\Projectors\Shaders\ProjectorMultiply.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\VignettingShader.shader" />
<None Include="Assets\SteamVR\Resources\SteamVR_SphericalProjection.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\Tonemapper.shader" />
<None Include="Assets\SteamVR\Resources\SteamVR_AlphaOut.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BrightPassFilter.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAA2.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ColorCorrection3DLut.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\LensFlareCreate.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\EdgeDetectNormals.shader" />
<None Include="Assets\SteamVR\readme.txt" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\PrepareSunShaftsBlur.shader" />
<None Include="Assets\SteamVR\InteractionSystem\Core\Shaders\Silhouette.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\Blend.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\BlendModesOverlay.shader" />
<None Include="Assets\SteamVR\Resources\SteamVR_ColorOut.shader" />
<None Include="Assets\SteamVR\InteractionSystem\Core\Shaders\SeeThru.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\SimpleClear.shader" />
<None Include="Assets\Standard Assets\Effects\TessellationShaders\Shaders\BumpedSpecularDisplacement.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAA3Console.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAAPreset2.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BlurAndFlares.shader" />
<None Include="Assets\SteamVR\InteractionSystem\Readme_InteractionSystem.txt" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BlendForBloom.shader" />
<Reference Include="UnityEngine.UI">
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
......@@ -232,5 +246,4 @@
<Target Name="AfterBuild">
</Target>
-->
</Project>
......@@ -13,7 +13,8 @@
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<BaseDirectory>Assets</BaseDirectory>
</PropertyGroup>
<LangVersion>default</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
......@@ -23,7 +24,8 @@
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
</PropertyGroup>
<LangVersion>default</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
......@@ -31,7 +33,8 @@
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
</PropertyGroup>
<LangVersion>default</LangVersion>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.XML" />
......@@ -47,33 +50,139 @@
</ItemGroup>
<ItemGroup>
<Compile Include="Assets\Scripts\AI\AI.cs" />
<Compile Include="Assets\Scripts\Effects\PlayerSettings.cs" />
<Compile Include="Assets\Scripts\Effects\CurrentPlayer.cs" />
<Compile Include="Assets\Scripts\Effects\Rotator.cs" />
<Compile Include="Assets\Scripts\Tools\AudioManager.cs" />
<Compile Include="Assets\Scripts\Tools\EchoSound.cs" />
<Compile Include="Assets\Scripts\Tools\FPS_Camera.cs" />
<Compile Include="Assets\Scripts\Tools\FPS_Control.cs" />
<Compile Include="Assets\Scripts\Tools\GameSettings.cs" />
<Compile Include="Assets\Scripts\Tools\GhostSound.cs" />
<Compile Include="Assets\Scripts\Tools\LightScript.cs" />
<Compile Include="Assets\Scripts\Tools\Pickup.cs" />
<Compile Include="Assets\Scripts\Tools\PlayerSound.cs" />
<Compile Include="Assets\Scripts\Tools\RippleEffect.cs" />
<Compile Include="Assets\Scripts\UI\Info.cs" />
<Compile Include="Assets\Scripts\UI\LoadStart.cs" />
<Compile Include="Assets\Scripts\UI\PickupText.cs" />
<Compile Include="Assets\Scripts\UI\RestartText.cs" />
<Compile Include="Assets\Scripts\UI\Status.cs" />
<Compile Include="Assets\SteamVR\Extras\SteamVR_GazeTracker.cs" />
<Compile Include="Assets\SteamVR\Extras\SteamVR_LaserPointer.cs" />
<Compile Include="Assets\SteamVR\Extras\SteamVR_Teleporter.cs" />
<Compile Include="Assets\SteamVR\Extras\SteamVR_TestThrow.cs" />
<Compile Include="Assets\SteamVR\Extras\SteamVR_TestTrackedCamera.cs" />
<Compile Include="Assets\SteamVR\Extras\SteamVR_TrackedController.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\BodyCollider.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\CircularDrive.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ComplexThrowable.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ControllerHoverHighlight.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\CustomEvents.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DebugUI.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DestroyOnDetachedFromHand.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DestroyOnParticleSystemDeath.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DestroyOnTriggerEnter.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DistanceHaptics.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DontDestroyOnLoad.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\EnumFlags.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\FallbackCameraController.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Hand.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\HapticRack.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\HideOnHandFocusLost.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\IgnoreHovering.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\InputModule.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Interactable.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\InteractableButtonEvents.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\InteractableHoverEvents.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ItemPackage.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ItemPackageReference.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ItemPackageSpawner.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearAnimation.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearAnimator.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearAudioPitch.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearBlendshape.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearDisplacement.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearDrive.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearMapping.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\PlaySound.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Player.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SeeThru.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SleepOnAwake.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SoundDeparent.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SoundPlayOneshot.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SpawnAndAttachAfterControllerIsTracking.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SpawnAndAttachToHand.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SpawnRenderModel.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Throwable.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\UIElement.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Unparent.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Util.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\VelocityEstimator.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Hints\Scripts\ControllerButtonHints.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\ArcheryTarget.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\Arrow.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\ArrowHand.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\ArrowheadRotation.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\Balloon.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\BalloonColliders.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\BalloonHapticBump.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\BalloonSpawner.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\ExplosionWobble.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\FireSource.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\Longbow.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\SoundBowClick.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Samples\Scripts\ControllerHintsExample.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Samples\Scripts\InteractableExample.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\AllowTeleportWhileAttachedToHand.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\ChaperoneInfo.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\IgnoreTeleportTrace.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\Teleport.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\TeleportArc.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\TeleportArea.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\TeleportMarkerBase.cs" />
<Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\TeleportPoint.cs" />
<Compile Include="Assets\SteamVR\Plugins\openvr_api.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_Camera.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_CameraFlip.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_CameraMask.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_Controller.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_ControllerManager.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_Ears.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_Events.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_ExternalCamera.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_Fade.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_Frustum.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_GameView.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_IK.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_LoadLevel.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_Menu.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_Overlay.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_PlayArea.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_Render.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_RenderModel.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_Skybox.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_SphericalProjection.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_Stats.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_TestController.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_TrackedCamera.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_TrackedObject.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_UpdatePoses.cs" />
<Compile Include="Assets\SteamVR\Scripts\SteamVR_Utils.cs" />
<None Include="Assets\Standard Assets\Effects\GlassRefraction\Shaders\GlassStainedBumpDistort.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BlendOneOne.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\NoiseEffectShaderRGB.shader" />
<None Include="Assets\Standard Assets\Effects\ToonShading\Shaders\ToonBasic.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\SeparableWeightedBlurDof34.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ShowAlphaChannel.shader" />
<None Include="Assets\SteamVR\Resources\SteamVR_Fade.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\SunShaftsComposite.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ColorCorrectionCurves.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ScreenSpaceAmbientObscurance.shader" />
<None Include="Assets\SteamVR\Resources\SteamVR_ClearAll.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\NFAA.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ScreenSpaceRaytrace.cginc" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\TiltShiftHdrLensBlur.shader" />
<None Include="Assets\SteamVR\InteractionSystem\Hints\Shaders\ControllerButtonHints.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\VignetteShader.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\DepthOfFieldScatter.shader" />
<None Include="Assets\Standard Assets\Effects\TessellationShaders\Shaders\BumpedSpecularSmooth.shader" />
......@@ -89,6 +198,7 @@
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\FisheyeShader.shader" />
<None Include="Assets\Materials\Monster\shaders\vertexAnim.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\Contrast Stretch\Apply.shader" />
<None Include="Assets\SteamVR\InteractionSystem\Teleport\Shaders\Highlight.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\frag_ao.cginc" />
<None Include="Assets\Materials\Monster\shaders\bumpSpecmap.shader" />
<None Include="Assets\Materials\Monster\shaders\metalA.shader" />
......@@ -129,20 +239,27 @@
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\NoiseAndGrain.shader" />
<None Include="Assets\Standard Assets\Effects\Projectors\Shaders\ProjectorMultiply.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\VignettingShader.shader" />
<None Include="Assets\SteamVR\Resources\SteamVR_SphericalProjection.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\Tonemapper.shader" />
<None Include="Assets\SteamVR\Resources\SteamVR_AlphaOut.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BrightPassFilter.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAA2.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ColorCorrection3DLut.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\LensFlareCreate.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\EdgeDetectNormals.shader" />
<None Include="Assets\SteamVR\readme.txt" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\PrepareSunShaftsBlur.shader" />
<None Include="Assets\SteamVR\InteractionSystem\Core\Shaders\Silhouette.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\Blend.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\BlendModesOverlay.shader" />
<None Include="Assets\SteamVR\Resources\SteamVR_ColorOut.shader" />
<None Include="Assets\SteamVR\InteractionSystem\Core\Shaders\SeeThru.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\SimpleClear.shader" />
<None Include="Assets\Standard Assets\Effects\TessellationShaders\Shaders\BumpedSpecularDisplacement.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAA3Console.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAAPreset2.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BlurAndFlares.shader" />
<None Include="Assets\SteamVR\InteractionSystem\Readme_InteractionSystem.txt" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BlendForBloom.shader" />
<Reference Include="UnityEngine.UI">
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
......@@ -175,5 +292,4 @@
<Target Name="AfterBuild">
</Target>
-->
</Project>
......@@ -7,7 +7,7 @@ Material:
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: 364
m_Shader: {fileID: 4800000, guid: d84268709d11078d11005b9844295342, type: 3}
m_Shader: {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _EMISSION
m_LightmapFlags: 1
m_CustomRenderQueue: -1
......@@ -76,6 +76,9 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- first:
name: PixelSnap
second: 0
- first:
name: _BumpScale
second: 1
......
......@@ -27,6 +27,7 @@ GameObject:
- component: {fileID: 82000012976939498}
- component: {fileID: 82000010922806032}
- component: {fileID: 82000013290971388}
- component: {fileID: 114838686985166722}
m_Layer: 0
m_Name: Ghost