Commit b18cc59f authored by Nathan De Castro's avatar Nathan De Castro

fixed audio source output, random switch, light angle and color

parent a3416545

Too many changes to show.

To preserve performance only 1000 of 1000+ files are displayed.
......@@ -98,6 +98,7 @@
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\frag_ao.cginc" />
<None Include="Assets\Materials\Monster\shaders\bumpSpecmap.shader" />
<None Include="Assets\UCLAGameLab\Wireframe\Shaders\UCLA GameLab Wireframe.shader" />
<None Include="Assets\Data\SessionData.txt" />
<None Include="Assets\Materials\Monster\shaders\metalA.shader" />
<None Include="Assets\Standard Assets\Effects\ToonShading\Shaders\ToonBasicOutline.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\DepthOfField34.shader" />
......
......@@ -93,6 +93,7 @@
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\frag_ao.cginc" />
<None Include="Assets\Materials\Monster\shaders\bumpSpecmap.shader" />
<None Include="Assets\UCLAGameLab\Wireframe\Shaders\UCLA GameLab Wireframe.shader" />
<None Include="Assets\Data\SessionData.txt" />
<None Include="Assets\Materials\Monster\shaders\metalA.shader" />
<None Include="Assets\Standard Assets\Effects\ToonShading\Shaders\ToonBasicOutline.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\DepthOfField34.shader" />
......
......@@ -161,6 +161,7 @@
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\frag_ao.cginc" />
<None Include="Assets\Materials\Monster\shaders\bumpSpecmap.shader" />
<None Include="Assets\UCLAGameLab\Wireframe\Shaders\UCLA GameLab Wireframe.shader" />
<None Include="Assets\Data\SessionData.txt" />
<None Include="Assets\Materials\Monster\shaders\metalA.shader" />
<None Include="Assets\Standard Assets\Effects\ToonShading\Shaders\ToonBasicOutline.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\DepthOfField34.shader" />
......
......@@ -55,6 +55,7 @@
<Compile Include="Assets\Scripts\Effects\MediumEnabler.cs" />
<Compile Include="Assets\Scripts\Effects\Rotator.cs" />
<Compile Include="Assets\Scripts\Effects\SmallEnabler.cs" />
<Compile Include="Assets\Scripts\Effects\SoundScaler.cs" />
<Compile Include="Assets\Scripts\Effects\SwitchStart.cs" />
<Compile Include="Assets\Scripts\Effects\SwitchState.cs" />
<Compile Include="Assets\Scripts\Tools\AM.cs" />
......@@ -64,18 +65,21 @@
<Compile Include="Assets\Scripts\Tools\GhostSound.cs" />
<Compile Include="Assets\Scripts\Tools\LightScript.cs" />
<Compile Include="Assets\Scripts\Tools\PlayerSound.cs" />
<Compile Include="Assets\Scripts\Tools\RandSwitch.cs" />
<Compile Include="Assets\Scripts\Tools\RippleEffect.cs" />
<Compile Include="Assets\Scripts\Tools\Timer.cs" />
<Compile Include="Assets\Scripts\UI\GameSettings.cs" />
<Compile Include="Assets\Scripts\UI\GS.cs" />
<Compile Include="Assets\Scripts\UI\Info.cs" />
<Compile Include="Assets\Scripts\UI\Instructions.cs" />
<Compile Include="Assets\Scripts\UI\LoadStart.cs" />
<Compile Include="Assets\Scripts\UI\LoadTuto.cs" />
<Compile Include="Assets\Scripts\UI\SessionRecorder.cs" />
<Compile Include="Assets\Scripts\UI\Visibility.cs" />
<Compile Include="Assets\Scripts\VR\InteractableItem.cs" />
<Compile Include="Assets\Scripts\VR\Tutorial.cs" />
<Compile Include="Assets\Scripts\VR\WandButtons.cs" />
<Compile Include="Assets\Scripts\VR\WandController.cs" />
<Compile Include="Assets\Scripts\VR\lightfollow.cs" />
<Compile Include="Assets\SteamVR\Extras\SteamVR_GazeTracker.cs" />
<Compile Include="Assets\SteamVR\Extras\SteamVR_LaserPointer.cs" />
<Compile Include="Assets\SteamVR\Extras\SteamVR_Teleporter.cs" />
......@@ -199,6 +203,7 @@
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\frag_ao.cginc" />
<None Include="Assets\Materials\Monster\shaders\bumpSpecmap.shader" />
<None Include="Assets\UCLAGameLab\Wireframe\Shaders\UCLA GameLab Wireframe.shader" />
<None Include="Assets\Data\SessionData.txt" />
<None Include="Assets\Materials\Monster\shaders\metalA.shader" />
<None Include="Assets\Standard Assets\Effects\ToonShading\Shaders\ToonBasicOutline.shader" />
<None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\DepthOfField34.shader" />
......
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4/17/2017 2:08:58 PM | Player stopped after: 5 seconds
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4/17/2017 2:12:32 PM | Player stopped after: 55 seconds
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