Assembly-CSharp.csproj 23.6 KB
Newer Older
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>10.0.20506</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <RootNamespace></RootNamespace>
    <ProjectGuid>{5387FFB3-27F8-102A-A952-46EE5E594FD5}</ProjectGuid>
    <OutputType>Library</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <AssemblyName>Assembly-CSharp</AssemblyName>
    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
    <BaseDirectory>Assets</BaseDirectory>
16
17
	<LangVersion>default</LangVersion>
</PropertyGroup>
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
18
19
20
21
22
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>Temp\bin\Debug\</OutputPath>
Nathan De Castro's avatar
Nathan De Castro committed
23
    <DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_5_0;UNITY_5_5;UNITY_5;UNITY_64;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_SCRIPTING_NEW_CSHARP_COMPILER;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_VIDEO;ENABLE_VR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE;CROSS_PLATFORM_INPUT</DefineConstants>
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
24
25
26
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <NoWarn>0169</NoWarn>
27
28
	<LangVersion>default</LangVersion>
</PropertyGroup>
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
29
30
31
32
33
34
35
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>Temp\bin\Release\</OutputPath>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <NoWarn>0169</NoWarn>
36
37
	<LangVersion>default</LangVersion>
</PropertyGroup>
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
  <ItemGroup>
    <Reference Include="System" />
    <Reference Include="System.XML" />
    <Reference Include="System.Core" />
    <Reference Include="System.Runtime.Serialization" />
    <Reference Include="System.Xml.Linq" />
    <Reference Include="UnityEngine">
      <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
    </Reference>
    <Reference Include="UnityEditor">
      <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
    </Reference>
  </ItemGroup>
  <ItemGroup>
     <Compile Include="Assets\Scripts\AI\AI.cs" />
53
     <Compile Include="Assets\Scripts\Effects\CurrentPlayer.cs" />
Nathan De Castro's avatar
Nathan De Castro committed
54
     <Compile Include="Assets\Scripts\Effects\Rotator.cs" />
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
55
56
57
58
     <Compile Include="Assets\Scripts\Tools\AudioManager.cs" />
     <Compile Include="Assets\Scripts\Tools\FPS_Camera.cs" />
     <Compile Include="Assets\Scripts\Tools\FPS_Control.cs" />
     <Compile Include="Assets\Scripts\Tools\GameSettings.cs" />
59
     <Compile Include="Assets\Scripts\Tools\GhostSound.cs" />
Nathan De Castro's avatar
Draft    
Nathan De Castro committed
60
     <Compile Include="Assets\Scripts\Tools\LightScript.cs" />
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
61
     <Compile Include="Assets\Scripts\Tools\Pickup.cs" />
62
     <Compile Include="Assets\Scripts\Tools\PlayerSound.cs" />
Nathan De Castro's avatar
Nathan De Castro committed
63
     <Compile Include="Assets\Scripts\Tools\RippleEffect.cs" />
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
64
     <Compile Include="Assets\Scripts\UI\Info.cs" />
Nathan De Castro's avatar
Nathan De Castro committed
65
     <Compile Include="Assets\Scripts\UI\LoadStart.cs" />
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
66
67
68
     <Compile Include="Assets\Scripts\UI\PickupText.cs" />
     <Compile Include="Assets\Scripts\UI\RestartText.cs" />
     <Compile Include="Assets\Scripts\UI\Status.cs" />
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
     <Compile Include="Assets\SteamVR\Extras\SteamVR_GazeTracker.cs" />
     <Compile Include="Assets\SteamVR\Extras\SteamVR_LaserPointer.cs" />
     <Compile Include="Assets\SteamVR\Extras\SteamVR_Teleporter.cs" />
     <Compile Include="Assets\SteamVR\Extras\SteamVR_TestThrow.cs" />
     <Compile Include="Assets\SteamVR\Extras\SteamVR_TestTrackedCamera.cs" />
     <Compile Include="Assets\SteamVR\Extras\SteamVR_TrackedController.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\BodyCollider.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\CircularDrive.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ComplexThrowable.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ControllerHoverHighlight.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\CustomEvents.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DebugUI.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DestroyOnDetachedFromHand.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DestroyOnParticleSystemDeath.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DestroyOnTriggerEnter.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DistanceHaptics.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\DontDestroyOnLoad.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\EnumFlags.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\FallbackCameraController.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Hand.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\HapticRack.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\HideOnHandFocusLost.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\IgnoreHovering.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\InputModule.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Interactable.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\InteractableButtonEvents.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\InteractableHoverEvents.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ItemPackage.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ItemPackageReference.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\ItemPackageSpawner.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearAnimation.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearAnimator.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearAudioPitch.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearBlendshape.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearDisplacement.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearDrive.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\LinearMapping.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\PlaySound.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Player.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SeeThru.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SleepOnAwake.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SoundDeparent.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SoundPlayOneshot.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SpawnAndAttachAfterControllerIsTracking.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SpawnAndAttachToHand.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\SpawnRenderModel.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Throwable.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\UIElement.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Unparent.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\Util.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Core\Scripts\VelocityEstimator.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Hints\Scripts\ControllerButtonHints.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\ArcheryTarget.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\Arrow.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\ArrowHand.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\ArrowheadRotation.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\Balloon.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\BalloonColliders.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\BalloonHapticBump.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\BalloonSpawner.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\ExplosionWobble.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\FireSource.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\Longbow.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Longbow\Scripts\SoundBowClick.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Samples\Scripts\ControllerHintsExample.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Samples\Scripts\InteractableExample.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\AllowTeleportWhileAttachedToHand.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\ChaperoneInfo.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\IgnoreTeleportTrace.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\Teleport.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\TeleportArc.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\TeleportArea.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\TeleportMarkerBase.cs" />
     <Compile Include="Assets\SteamVR\InteractionSystem\Teleport\Scripts\TeleportPoint.cs" />
     <Compile Include="Assets\SteamVR\Plugins\openvr_api.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_Camera.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_CameraFlip.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_CameraMask.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_Controller.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_ControllerManager.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_Ears.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_Events.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_ExternalCamera.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_Fade.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_Frustum.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_GameView.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_IK.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_LoadLevel.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_Menu.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_Overlay.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_PlayArea.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_Render.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_RenderModel.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_Skybox.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_SphericalProjection.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_Stats.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_TestController.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_TrackedCamera.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_TrackedObject.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_UpdatePoses.cs" />
     <Compile Include="Assets\SteamVR\Scripts\SteamVR_Utils.cs" />
Nathan De Castro's avatar
Nathan De Castro committed
171
172
173
174
175
176
     <None Include="Assets\Standard Assets\Effects\GlassRefraction\Shaders\GlassStainedBumpDistort.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BlendOneOne.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\NoiseEffectShaderRGB.shader" />
     <None Include="Assets\Standard Assets\Effects\ToonShading\Shaders\ToonBasic.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\SeparableWeightedBlurDof34.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ShowAlphaChannel.shader" />
177
     <None Include="Assets\SteamVR\Resources\SteamVR_Fade.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
178
179
180
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\SunShaftsComposite.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ColorCorrectionCurves.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ScreenSpaceAmbientObscurance.shader" />
181
     <None Include="Assets\SteamVR\Resources\SteamVR_ClearAll.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
182
183
184
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\NFAA.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ScreenSpaceRaytrace.cginc" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\TiltShiftHdrLensBlur.shader" />
185
     <None Include="Assets\SteamVR\InteractionSystem\Hints\Shaders\ControllerButtonHints.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
186
187
188
189
190
191
192
193
194
195
196
197
198
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\VignetteShader.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\DepthOfFieldScatter.shader" />
     <None Include="Assets\Standard Assets\Effects\TessellationShaders\Shaders\BumpedSpecularSmooth.shader" />
     <None Include="Assets\Standard Assets\Effects\Projectors\Guidelines.txt" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\MotionBlur.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\MobileBloom.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\Contrast Stretch\MinMaxReduction.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\SSAA.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\RadialBlur.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\DepthOfFieldDX11.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ContrastComposite.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAAPreset3.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\FisheyeShader.shader" />
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
199
     <None Include="Assets\Materials\Monster\shaders\vertexAnim.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
200
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\Contrast Stretch\Apply.shader" />
201
     <None Include="Assets\SteamVR\InteractionSystem\Teleport\Shaders\Highlight.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
202
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\frag_ao.cginc" />
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
203
204
     <None Include="Assets\Materials\Monster\shaders\bumpSpecmap.shader" />
     <None Include="Assets\Materials\Monster\shaders\metalA.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
     <None Include="Assets\Standard Assets\Effects\ToonShading\Shaders\ToonBasicOutline.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\DepthOfField34.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\MobileBlur.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\SSAOShader.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ConvertDepth.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ColorCorrectionCurvesSimple.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\NoiseEffectShaderYUV.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\CreaseApply.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ChromaticAberrationShader.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\GlobalFog.shader" />
     <None Include="Assets\Standard Assets\Effects\ToonShading\Shaders\ToonLitOutline.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\Contrast Stretch\Luminance.shader" />
     <None Include="Assets\Standard Assets\Effects\ToonShading\Shaders\ToonLit.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ColorCorrectionSelective.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\Bokeh34.shader" />
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
220
     <None Include="Assets\Materials\Monster\shaders\caveShader.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
221
222
223
224
225
226
227
228
229
230
231
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\CameraMotionBlurDX11.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\SeparableBlurPlus.shader" />
     <None Include="Assets\Standard Assets\Effects\Projectors\Shaders\ProjectorLight.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\MultiPassHollywoodFlares.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\BlurEffectConeTaps.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\CameraMotionBlur.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\DLAA.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\NoiseAndGrainDX11.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BrightPassFilter2.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\SeparableBlur.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\MotionBlurClear.shader" />
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
232
     <None Include="Assets\Materials\Monster\shaders\monsterShader.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
233
234
235
236
237
238
239
240
241
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ColorCorrectionEffect.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\GrayscaleEffect.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\SepiaToneEffect.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\TwirlEffect.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\VortexEffect.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\Contrast Stretch\Adaptation.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\NoiseAndGrain.shader" />
     <None Include="Assets\Standard Assets\Effects\Projectors\Shaders\ProjectorMultiply.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\VignettingShader.shader" />
242
     <None Include="Assets\SteamVR\Resources\SteamVR_SphericalProjection.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
243
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\Tonemapper.shader" />
244
     <None Include="Assets\SteamVR\Resources\SteamVR_AlphaOut.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
245
246
247
248
249
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BrightPassFilter.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAA2.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ColorCorrection3DLut.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\LensFlareCreate.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\EdgeDetectNormals.shader" />
250
     <None Include="Assets\SteamVR\readme.txt" />
Nathan De Castro's avatar
Nathan De Castro committed
251
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\PrepareSunShaftsBlur.shader" />
252
     <None Include="Assets\SteamVR\InteractionSystem\Core\Shaders\Silhouette.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
253
254
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\Blend.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\BlendModesOverlay.shader" />
255
256
     <None Include="Assets\SteamVR\Resources\SteamVR_ColorOut.shader" />
     <None Include="Assets\SteamVR\InteractionSystem\Core\Shaders\SeeThru.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
257
258
259
260
261
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\SimpleClear.shader" />
     <None Include="Assets\Standard Assets\Effects\TessellationShaders\Shaders\BumpedSpecularDisplacement.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAA3Console.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAAPreset2.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BlurAndFlares.shader" />
262
     <None Include="Assets\SteamVR\InteractionSystem\Readme_InteractionSystem.txt" />
Nathan De Castro's avatar
Nathan De Castro committed
263
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BlendForBloom.shader" />
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
 <Reference Include="UnityEngine.UI">
 <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
 </Reference>
 <Reference Include="UnityEngine.Networking">
 <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath>
 </Reference>
 <Reference Include="UnityEngine.PlaymodeTestsRunner">
 <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll</HintPath>
 </Reference>
 <Reference Include="UnityEngine.Analytics">
 <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll</HintPath>
 </Reference>
 <Reference Include="UnityEngine.HoloLens">
 <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll</HintPath>
 </Reference>
 <Reference Include="UnityEngine.VR">
 <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll</HintPath>
 </Reference>
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="Assembly-CSharp-firstpass.csproj">
      <Project>{AE6F01BE-C035-8190-5EA0-F4E015BA1AA5}</Project>      <Name>Assembly-CSharp-firstpass</Name>    </ProjectReference>
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>