Assembly-CSharp-Editor.csproj 17.8 KB
Newer Older
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>10.0.20506</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <RootNamespace></RootNamespace>
    <ProjectGuid>{99A66924-5626-1925-D5E5-B247867361E4}</ProjectGuid>
    <OutputType>Library</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <AssemblyName>Assembly-CSharp-Editor</AssemblyName>
    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
    <BaseDirectory>Assets</BaseDirectory>
16 17
	<LangVersion>default</LangVersion>
</PropertyGroup>
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
18 19 20 21 22
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>Temp\bin\Debug\</OutputPath>
Nathan De Castro's avatar
Backup  
Nathan De Castro committed
23
    <DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_5_6_0;UNITY_5_6;UNITY_5;UNITY_64;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_PVR_GI;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_RUNTIME_NAVMESH_BUILDING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_NATIVE_ARRAY;INCLUDE_DYNAMIC_GI;INCLUDE_GI;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_SCRIPTING_NEW_CSHARP_COMPILER;ENABLE_VIDEO;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_2_0_SUBSET;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_NATIVE_ARRAY_CHECKS;UNITY_TEAM_LICENSE;CROSS_PLATFORM_INPUT</DefineConstants>
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
24 25 26
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <NoWarn>0169</NoWarn>
27 28
	<LangVersion>default</LangVersion>
</PropertyGroup>
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
29 30 31 32 33 34 35
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>Temp\bin\Release\</OutputPath>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <NoWarn>0169</NoWarn>
36 37
	<LangVersion>default</LangVersion>
</PropertyGroup>
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
38 39 40 41 42 43 44 45 46 47 48 49 50 51
  <ItemGroup>
    <Reference Include="System" />
    <Reference Include="System.XML" />
    <Reference Include="System.Core" />
    <Reference Include="System.Runtime.Serialization" />
    <Reference Include="System.Xml.Linq" />
    <Reference Include="UnityEngine">
      <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
    </Reference>
    <Reference Include="UnityEditor">
      <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
    </Reference>
  </ItemGroup>
  <ItemGroup>
Nathan De Castro's avatar
Nathan De Castro committed
52
     <Compile Include="Assets\Editor\CreatePlane.cs" />
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
53
     <Compile Include="Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs" />
Nathan De Castro's avatar
Nathan De Castro committed
54
     <Compile Include="Assets\Editor\Plugins\VSCode.cs" />
55 56 57 58 59 60
     <Compile Include="Assets\SteamVR\Editor\SteamVR_Editor.cs" />
     <Compile Include="Assets\SteamVR\Editor\SteamVR_Preferences.cs" />
     <Compile Include="Assets\SteamVR\Editor\SteamVR_RenderModelEditor.cs" />
     <Compile Include="Assets\SteamVR\Editor\SteamVR_Settings.cs" />
     <Compile Include="Assets\SteamVR\Editor\SteamVR_SkyboxEditor.cs" />
     <Compile Include="Assets\SteamVR\Editor\SteamVR_Update.cs" />
Nathan De Castro's avatar
Nathan De Castro committed
61 62 63 64 65 66
     <None Include="Assets\Standard Assets\Effects\GlassRefraction\Shaders\GlassStainedBumpDistort.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BlendOneOne.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\NoiseEffectShaderRGB.shader" />
     <None Include="Assets\Standard Assets\Effects\ToonShading\Shaders\ToonBasic.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\SeparableWeightedBlurDof34.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ShowAlphaChannel.shader" />
67
     <None Include="Assets\SteamVR\Resources\SteamVR_Fade.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
68 69 70
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\SunShaftsComposite.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ColorCorrectionCurves.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ScreenSpaceAmbientObscurance.shader" />
71
     <None Include="Assets\SteamVR\Resources\SteamVR_ClearAll.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
72 73 74
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\NFAA.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ScreenSpaceRaytrace.cginc" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\TiltShiftHdrLensBlur.shader" />
75
     <None Include="Assets\SteamVR\InteractionSystem\Hints\Shaders\ControllerButtonHints.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
76 77 78 79 80 81 82 83 84 85 86 87 88
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\VignetteShader.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\DepthOfFieldScatter.shader" />
     <None Include="Assets\Standard Assets\Effects\TessellationShaders\Shaders\BumpedSpecularSmooth.shader" />
     <None Include="Assets\Standard Assets\Effects\Projectors\Guidelines.txt" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\MotionBlur.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\MobileBloom.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\Contrast Stretch\MinMaxReduction.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\SSAA.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\RadialBlur.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\DepthOfFieldDX11.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ContrastComposite.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAAPreset3.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\FisheyeShader.shader" />
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
89
     <None Include="Assets\Materials\Monster\shaders\vertexAnim.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
90
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\Contrast Stretch\Apply.shader" />
91
     <None Include="Assets\UCLAGameLab\Wireframe\Shaders\UCLA GameLab Wireframe Functions.cginc" />
92
     <None Include="Assets\SteamVR\InteractionSystem\Teleport\Shaders\Highlight.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
93
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\frag_ao.cginc" />
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
94
     <None Include="Assets\Materials\Monster\shaders\bumpSpecmap.shader" />
95
     <None Include="Assets\UCLAGameLab\Wireframe\Shaders\UCLA GameLab Wireframe.shader" />
96
     <None Include="Assets\Data\SessionData.txt" />
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
97
     <None Include="Assets\Materials\Monster\shaders\metalA.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
98 99 100 101 102 103 104 105 106 107 108 109 110 111 112
     <None Include="Assets\Standard Assets\Effects\ToonShading\Shaders\ToonBasicOutline.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\DepthOfField34.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\MobileBlur.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\SSAOShader.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ConvertDepth.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ColorCorrectionCurvesSimple.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\NoiseEffectShaderYUV.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\CreaseApply.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ChromaticAberrationShader.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\GlobalFog.shader" />
     <None Include="Assets\Standard Assets\Effects\ToonShading\Shaders\ToonLitOutline.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\Contrast Stretch\Luminance.shader" />
     <None Include="Assets\Standard Assets\Effects\ToonShading\Shaders\ToonLit.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ColorCorrectionSelective.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\Bokeh34.shader" />
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
113
     <None Include="Assets\Materials\Monster\shaders\caveShader.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
114 115 116 117 118 119 120 121 122 123 124
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\CameraMotionBlurDX11.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\SeparableBlurPlus.shader" />
     <None Include="Assets\Standard Assets\Effects\Projectors\Shaders\ProjectorLight.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\MultiPassHollywoodFlares.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\BlurEffectConeTaps.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\CameraMotionBlur.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\DLAA.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\NoiseAndGrainDX11.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BrightPassFilter2.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\SeparableBlur.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\MotionBlurClear.shader" />
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
125
     <None Include="Assets\Materials\Monster\shaders\monsterShader.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
126 127 128 129 130 131 132
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ColorCorrectionEffect.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\GrayscaleEffect.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\SepiaToneEffect.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\TwirlEffect.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\VortexEffect.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\Contrast Stretch\Adaptation.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\NoiseAndGrain.shader" />
133
     <None Include="Assets\UCLAGameLab\Wireframe\Shaders\UCLA GameLab Cutout Wireframe.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
134 135
     <None Include="Assets\Standard Assets\Effects\Projectors\Shaders\ProjectorMultiply.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\VignettingShader.shader" />
136
     <None Include="Assets\SteamVR\Resources\SteamVR_SphericalProjection.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
137
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\Tonemapper.shader" />
138
     <None Include="Assets\SteamVR\Resources\SteamVR_AlphaOut.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
139 140
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BrightPassFilter.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAA2.shader" />
141
     <None Include="Assets\UCLAGameLab\Wireframe\Shaders\UCLA GameLab Double-Sided Wireframe.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
142 143
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\ColorCorrection3DLut.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\LensFlareCreate.shader" />
144
     <None Include="Assets\UCLAGameLab\Wireframe\Shaders\UCLA GameLab Double-Sided Cutout Wireframe.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
145 146
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\EdgeDetectNormals.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\PrepareSunShaftsBlur.shader" />
147
     <None Include="Assets\SteamVR\InteractionSystem\Core\Shaders\Silhouette.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
148 149
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\Blend.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\BlendModesOverlay.shader" />
150 151
     <None Include="Assets\SteamVR\Resources\SteamVR_ColorOut.shader" />
     <None Include="Assets\SteamVR\InteractionSystem\Core\Shaders\SeeThru.shader" />
Nathan De Castro's avatar
Nathan De Castro committed
152 153 154 155 156 157
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\SimpleClear.shader" />
     <None Include="Assets\Standard Assets\Effects\TessellationShaders\Shaders\BumpedSpecularDisplacement.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAA3Console.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAAPreset2.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BlurAndFlares.shader" />
     <None Include="Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BlendForBloom.shader" />
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
158
 <Reference Include="Assembly-UnityScript">
Nathan De Castro's avatar
Backup  
Nathan De Castro committed
159
 <HintPath>C:/Users/natha/Desktop/Listen/Listen/Library/ScriptAssemblies/Assembly-UnityScript.dll</HintPath>
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175
 </Reference>
 <Reference Include="UnityEditor.Advertisements">
 <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll</HintPath>
 </Reference>
 <Reference Include="UnityEngine.UI">
 <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
 </Reference>
 <Reference Include="UnityEditor.UI">
 <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll</HintPath>
 </Reference>
 <Reference Include="UnityEngine.Networking">
 <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath>
 </Reference>
 <Reference Include="UnityEditor.Networking">
 <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll</HintPath>
 </Reference>
Nathan De Castro's avatar
Nathan De Castro committed
176 177 178 179 180
 <Reference Include="UnityEditor.TestRunner">
 <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll</HintPath>
 </Reference>
 <Reference Include="UnityEngine.TestRunner">
 <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll</HintPath>
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
181
 </Reference>
Nathan De Castro's avatar
Nathan De Castro committed
182 183
 <Reference Include="nunit.framework">
 <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/nunit.framework.dll</HintPath>
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199
 </Reference>
 <Reference Include="UnityEditor.TreeEditor">
 <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll</HintPath>
 </Reference>
 <Reference Include="UnityEngine.Analytics">
 <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll</HintPath>
 </Reference>
 <Reference Include="UnityEditor.Analytics">
 <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll</HintPath>
 </Reference>
 <Reference Include="UnityEditor.HoloLens">
 <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll</HintPath>
 </Reference>
 <Reference Include="UnityEngine.HoloLens">
 <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll</HintPath>
 </Reference>
Nathan De Castro's avatar
Nathan De Castro committed
200 201
 <Reference Include="UnityEditor.Purchasing">
 <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/Editor/UnityEditor.Purchasing.dll</HintPath>
202
 </Reference>
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218
 <Reference Include="UnityEditor.VR">
 <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
 </Reference>
 <Reference Include="UnityEngine.VR">
 <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll</HintPath>
 </Reference>
 <Reference Include="UnityEditor.Graphs">
 <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
 </Reference>
 <Reference Include="UnityEditor.WindowsStandalone.Extensions">
 <HintPath>C:/Program Files/Unity/Editor/Data/PlaybackEngines/windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
 </Reference>
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="Assembly-CSharp-firstpass.csproj">
      <Project>{AE6F01BE-C035-8190-5EA0-F4E015BA1AA5}</Project>      <Name>Assembly-CSharp-firstpass</Name>    </ProjectReference>
219 220
    <ProjectReference Include="Assembly-CSharp.csproj">
      <Project>{5387FFB3-27F8-102A-A952-46EE5E594FD5}</Project>      <Name>Assembly-CSharp</Name>    </ProjectReference>
Nathan De Castro's avatar
Fresh!  
Nathan De Castro committed
221 222 223 224 225 226 227 228 229 230 231 232
    <ProjectReference Include="Assembly-CSharp-Editor-firstpass.csproj">
      <Project>{FC5182C2-BC2C-59E8-06A2-46F98E721705}</Project>      <Name>Assembly-CSharp-Editor-firstpass</Name>    </ProjectReference>
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>