12_SamplePlayer.html 3.86 KB
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<!--
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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html><head>
<meta http-equiv="content-type" content="text/html; charset=UTF-8">
<title>
	Javascript Audio Processing
</title>
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<script src="https://google-code-prettify.googlecode.com/svn/loader/run_prettify.js?autoload=true&amp;skin=sunburst&amp;lang=css" defer="defer"></script>
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<!-- <link rel="stylesheet" type="text/css" href="javascript-processing_files/simple.css"> -->


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<script src="../maxiLib.js"></script>
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<!-- Our javascript code -->
<script type="text/javascript">
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maximJs.maxiAudio.init();
maximJs.maxiAudio.init();
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var samplePlayer = new maximJs.maxiSample();
var mySine = new maximJs.maxiOsc();
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maximJs.maxiTools.loadSample("audio/beat2.wav", samplePlayer);
// maximJs.maxiTools.loadSample("audio/beat2.wav", samplePlayer, maximJs.maxiAudio.context);
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maximJs.maxiAudio.play = function(){
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	// this is necessary as file loading may not complete in setup
	if(samplePlayer.isReady()){ 
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	this.output = samplePlayer.play();//just play the file. Looping is default for all play functions.
		// this.output=samplePlayer.play(0.69) ;//play the file with a speed setting. 1. is normal speed.
		 // this.output=samplePlayer.play(0.5,0,44100);//linear interpolationplay with a frequency input, start point and end point. Useful for syncing.
		// this.output=samplePlayer.play4(0.5,0,44100);//cubic interpolation play with a frequency input, start point and end point. Useful for syncing.
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}
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}


</script>

</head>

<body>

	<h1> Sample Example </h1>

	<p>
		
	</p>
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    <pre class="prettyprint lang-js linenums:true" id="quine" style="border:4px solid #88c" >
var samplePlayer = new maximJs.maxiSample();
var mySine = new maximJs.maxiOsc();

function setup(){
loadSample("./beat2.wav", samplePlayer);
}

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maximJs.maxiAudio.play = function(){
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	// this is necessary as file loading may not complete in setup
	if(samplePlayer.isReady()){ 
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	this.output = samplePlayer.play();//just play the file. Looping is default for all play functions.
		// this.output=samplePlayer.play(0.69) ;//play the file with a speed setting. 1. is normal speed.
		 // this.output=samplePlayer.play(0.5,0,44100);//linear interpolationplay with a frequency input, start point and end point. Useful for syncing.
		// this.output=samplePlayer.play4(0.5,0,44100);//cubic interpolation play with a frequency input, start point and end point. Useful for syncing.
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}
}
    </pre>
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</body></html>