#pragma once #include "ofMain.h" #include "ofxGui.h" #include "State.h" class Projector: public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key); bool bFullscreen; float xp1, yp1; int gwidth, gheight; shared_ptr<State> sharedState; ofFbo fbo; ofMesh pMesh; ofTexture pTex; vector<cv::Rect> boundingRects; ofImage img1; };