#pragma once #include "ofMain.h" #include "State.h" class Projector: public ofBaseApp { public: void setup(); void update(); void draw(); void mousePressed(int x, int y, int button); void keyPressed(int key); void keyReleased(int key); void mouseDragged(int x, int y, int button); void mouseReleased(int x, int y, int button); void mem(int x, int y); bool bFullscreen; float xp1, yp1; int gwidth, gheight; bool corners; float mapx, mapy; shared_ptr<State> ss; int mw, mh, inc; };