#include "Projector.h"
#include "ofApp.h"

//--------------------------------------------------------------
void Projector::setup(){
    // fullscreen boolean
    bFullscreen	= 0;
    xp1=400;
    yp1=500;
}

//--------------------------------------------------------------
void Projector::update(){

}

//--------------------------------------------------------------
void Projector::draw(){
    ofDrawCircle(500,500, 100, 100);
}

//--------------------------------------------------------------
void Projector::keyPressed(int key){
    if(key == 'f'){
        bFullscreen = !bFullscreen;
        if(!bFullscreen){
            ofSetWindowShape(1920,1080);
            ofSetFullscreen(false);
            // figure out how to put the window in the center:
            int screenW = ofGetScreenWidth();
            int screenH = ofGetScreenHeight();
            ofSetWindowPosition(screenW/2-300/2, screenH/2-300/2);
        } else if(bFullscreen == 1){
            ofSetFullscreen(true);
        }
    }
}