17_Compressor.html 3.79 KB
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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html><head>
<meta http-equiv="content-type" content="text/html; charset=UTF-8">
<title>
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	Javascript Audio Processing
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</title>
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<script src="https://google-code-prettify.googlecode.com/svn/loader/run_prettify.js?autoload=true&amp;skin=sunburst&amp;lang=css" defer="defer"></script>
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<!-- <link rel="stylesheet" type="text/css" href="javascript-processing_files/simple.css"> -->


<script src="../maxiLib.js"></script>
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<!-- <script src="../maxi_webAudio.js"></script> -->
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<!-- Our javascript code -->
<script type="text/javascript">
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var audio = new maximJs.maxiAudio();
audio.init();
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var beats = new maximJs.maxiSample(); //We give our sample a name. It's called beats this time. We could have loads of them, but they have to have different names.
var compressor = new maximJs.maxiDyn(); //this is a compressor
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var out = 0;

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audio.outputIsArray(true, 2);
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compressor.setAttack(100);
compressor.setRelease(300);
compressor.setThreshold(0.25);
compressor.setRatio(5);

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audio.loadSample('audio/beat2.wav', beats);
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audio.play = function(){
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	if(beats.isReady()){
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	//here, we're just compressing the file in real-time
	//arguments are input,ratio,threshold,attack,release
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	out=compressor.compress(beats.play());
		// out=compressor.compress(beats.play(0.66));
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	}
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	this.output[0]=out;	
	this.output[1]=out;	
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}


</script>

</head>

<body>

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	<h1> Compressor </h1>
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	<p>
		compressing a file in real-time
	</p>
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	<pre class="prettyprint lang-js linenums:true" id="quine" style="border:4px solid #88c" >
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var audio = new maximJs.maxiAudio();
audio.init();
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var beats = new maximJs.maxiSample(); //We give our sample a name. It's called beats this time. We could have loads of them, but they have to have different names.
var compressor = new maximJs.maxiDyn(); //this is a compressor
var out = 0;
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audio.outputIsArray(true, 2);
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compressor.setAttack(100);
compressor.setRelease(300);
compressor.setThreshold(0.25);
compressor.setRatio(5);

audio.loadSample('audio/beat2.wav', beats);


audio.play = function(){
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	if(beats.isReady()){
	//here, we're just compressing the file in real-time
	//arguments are input,ratio,threshold,attack,release
	out=compressor.compress(beats.play());
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		// out=compressor.compress(beats.play(0.66));
	}
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	this.output[0]=out;	
	this.output[1]=out;	
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}
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</pre>
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</body></html>