From 8052c47e7d676f5044c8f4bd4af70d98ba942acb Mon Sep 17 00:00:00 2001
From: Adam Sattaur <asatt014@gold.ac.uk>
Date: Tue, 1 Nov 2016 12:58:16 +0000
Subject: [PATCH] Finished game

---
 Assets/FROGGER.unity        | 80 +++++++++++++------------------
 Assets/SpawnScript.cs       | 25 ++++++++++
 Assets/SpawnScript.cs.meta  | 12 +++++
 Assets/WaitText.prefab      | 93 +++++++++++++++++++++++++++++++++++++
 Assets/WaitText.prefab.meta |  8 ++++
 5 files changed, 169 insertions(+), 49 deletions(-)
 create mode 100644 Assets/SpawnScript.cs
 create mode 100644 Assets/SpawnScript.cs.meta
 create mode 100644 Assets/WaitText.prefab
 create mode 100644 Assets/WaitText.prefab.meta

diff --git a/Assets/FROGGER.unity b/Assets/FROGGER.unity
index 5c4a1b2..e5a9133 100644
--- a/Assets/FROGGER.unity
+++ b/Assets/FROGGER.unity
@@ -136,7 +136,12 @@ Prefab:
     - target: {fileID: 114000012297445424, guid: e74d429f0269249988a7f4cafbe13a93,
         type: 2}
       propertyPath: speed
-      value: 2
+      value: 4
+      objectReference: {fileID: 0}
+    - target: {fileID: 114000012297445424, guid: e74d429f0269249988a7f4cafbe13a93,
+        type: 2}
+      propertyPath: interval
+      value: 1
       objectReference: {fileID: 0}
     m_RemovedComponents: []
   m_ParentPrefab: {fileID: 100100000, guid: e74d429f0269249988a7f4cafbe13a93, type: 2}
@@ -227,7 +232,7 @@ Transform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_Children: []
   m_Father: {fileID: 0}
-  m_RootOrder: 4
+  m_RootOrder: 3
 --- !u!1001 &1076193507
 Prefab:
   m_ObjectHideFlags: 0
@@ -270,48 +275,6 @@ Prefab:
     m_RemovedComponents: []
   m_ParentPrefab: {fileID: 100100000, guid: 3a9f6216adfc24906af2cca2bfd74257, type: 2}
   m_IsPrefabParent: 0
---- !u!1001 &1152422829
-Prefab:
-  m_ObjectHideFlags: 0
-  serializedVersion: 2
-  m_Modification:
-    m_TransformParent: {fileID: 0}
-    m_Modifications:
-    - target: {fileID: 4000011957999638, guid: 415ef9f847bf240898a5e66f8ac19f8f, type: 2}
-      propertyPath: m_LocalPosition.x
-      value: 0.19275121
-      objectReference: {fileID: 0}
-    - target: {fileID: 4000011957999638, guid: 415ef9f847bf240898a5e66f8ac19f8f, type: 2}
-      propertyPath: m_LocalPosition.y
-      value: -8.64
-      objectReference: {fileID: 0}
-    - target: {fileID: 4000011957999638, guid: 415ef9f847bf240898a5e66f8ac19f8f, type: 2}
-      propertyPath: m_LocalPosition.z
-      value: -2
-      objectReference: {fileID: 0}
-    - target: {fileID: 4000011957999638, guid: 415ef9f847bf240898a5e66f8ac19f8f, type: 2}
-      propertyPath: m_LocalRotation.x
-      value: 0
-      objectReference: {fileID: 0}
-    - target: {fileID: 4000011957999638, guid: 415ef9f847bf240898a5e66f8ac19f8f, type: 2}
-      propertyPath: m_LocalRotation.y
-      value: 0
-      objectReference: {fileID: 0}
-    - target: {fileID: 4000011957999638, guid: 415ef9f847bf240898a5e66f8ac19f8f, type: 2}
-      propertyPath: m_LocalRotation.z
-      value: 0
-      objectReference: {fileID: 0}
-    - target: {fileID: 4000011957999638, guid: 415ef9f847bf240898a5e66f8ac19f8f, type: 2}
-      propertyPath: m_LocalRotation.w
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 4000011957999638, guid: 415ef9f847bf240898a5e66f8ac19f8f, type: 2}
-      propertyPath: m_RootOrder
-      value: 2
-      objectReference: {fileID: 0}
-    m_RemovedComponents: []
-  m_ParentPrefab: {fileID: 100100000, guid: 415ef9f847bf240898a5e66f8ac19f8f, type: 2}
-  m_IsPrefabParent: 0
 --- !u!1 &1386371084
 GameObject:
   m_ObjectHideFlags: 0
@@ -374,7 +337,7 @@ Transform:
   m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
   m_Children: []
   m_Father: {fileID: 0}
-  m_RootOrder: 3
+  m_RootOrder: 2
 --- !u!1001 &1632045109
 Prefab:
   m_ObjectHideFlags: 0
@@ -412,12 +375,17 @@ Prefab:
       objectReference: {fileID: 0}
     - target: {fileID: 4000012431817894, guid: e74d429f0269249988a7f4cafbe13a93, type: 2}
       propertyPath: m_RootOrder
-      value: 5
+      value: 4
       objectReference: {fileID: 0}
     - target: {fileID: 114000012297445424, guid: e74d429f0269249988a7f4cafbe13a93,
         type: 2}
       propertyPath: speed
-      value: -2
+      value: -4
+      objectReference: {fileID: 0}
+    - target: {fileID: 114000012297445424, guid: e74d429f0269249988a7f4cafbe13a93,
+        type: 2}
+      propertyPath: interval
+      value: 1
       objectReference: {fileID: 0}
     m_RemovedComponents: []
   m_ParentPrefab: {fileID: 100100000, guid: e74d429f0269249988a7f4cafbe13a93, type: 2}
@@ -502,7 +470,7 @@ Transform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_Children: []
   m_Father: {fileID: 0}
-  m_RootOrder: 7
+  m_RootOrder: 6
 --- !u!61 &1971609642
 BoxCollider2D:
   m_ObjectHideFlags: 0
@@ -542,6 +510,7 @@ GameObject:
   serializedVersion: 4
   m_Component:
   - 4: {fileID: 1977217413}
+  - 114: {fileID: 1977217414}
   m_Layer: 0
   m_Name: FrogSpawn
   m_TagString: Untagged
@@ -561,4 +530,17 @@ Transform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_Children: []
   m_Father: {fileID: 0}
-  m_RootOrder: 6
+  m_RootOrder: 5
+--- !u!114 &1977217414
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 0}
+  m_GameObject: {fileID: 1977217412}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 33486c91ce9584ad0ad43f2ef1a4d764, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  start_delay: 7
+  frog: {fileID: 1000010763568984, guid: 415ef9f847bf240898a5e66f8ac19f8f, type: 2}
diff --git a/Assets/SpawnScript.cs b/Assets/SpawnScript.cs
new file mode 100644
index 0000000..1e96907
--- /dev/null
+++ b/Assets/SpawnScript.cs
@@ -0,0 +1,25 @@
+using UnityEngine;
+using System.Collections;
+
+public class SpawnScript : MonoBehaviour {
+
+	public float start_delay = 10f;
+	private float start_time;
+	private bool spawned = false;
+
+	public GameObject frog;
+
+	// Use this for initialization
+	void Start () {
+		start_time = Time.time;
+	}
+	
+	// Update is called once per frame
+	void Update () {
+		if (Time.time > start_time + start_delay && !spawned) {
+			Instantiate (frog, transform);
+			spawned = true;
+			Destroy (GameObject.Find ("WaitText"));
+		}
+	}
+}
diff --git a/Assets/SpawnScript.cs.meta b/Assets/SpawnScript.cs.meta
new file mode 100644
index 0000000..79cdca6
--- /dev/null
+++ b/Assets/SpawnScript.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 33486c91ce9584ad0ad43f2ef1a4d764
+timeCreated: 1478004750
+licenseType: Free
+MonoImporter:
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Assets/WaitText.prefab b/Assets/WaitText.prefab
new file mode 100644
index 0000000..70cddbf
--- /dev/null
+++ b/Assets/WaitText.prefab
@@ -0,0 +1,93 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1001 &100100000
+Prefab:
+  m_ObjectHideFlags: 1
+  serializedVersion: 2
+  m_Modification:
+    m_TransformParent: {fileID: 0}
+    m_Modifications: []
+    m_RemovedComponents: []
+  m_ParentPrefab: {fileID: 0}
+  m_RootGameObject: {fileID: 1000012400904942}
+  m_IsPrefabParent: 1
+--- !u!1 &1000012400904942
+GameObject:
+  m_ObjectHideFlags: 0
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  serializedVersion: 4
+  m_Component:
+  - 4: {fileID: 4000013367221164}
+  - 23: {fileID: 23000011536152524}
+  - 102: {fileID: 102000011260396406}
+  m_Layer: 0
+  m_Name: WaitText
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &4000013367221164
+Transform:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1000012400904942}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: -4.07, y: 0.96, z: -2}
+  m_LocalScale: {x: 2.05, y: 1.88, z: 1}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_Children: []
+  m_Father: {fileID: 0}
+  m_RootOrder: 0
+--- !u!23 &23000011536152524
+MeshRenderer:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1000012400904942}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_Materials:
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+  m_SubsetIndices: 
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_SelectedWireframeHidden: 0
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingOrder: 0
+--- !u!102 &102000011260396406
+TextMesh:
+  serializedVersion: 3
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1000012400904942}
+  m_Text: please wait for frog
+  m_OffsetZ: 0
+  m_CharacterSize: 1
+  m_LineSpacing: 1
+  m_Anchor: 0
+  m_Alignment: 0
+  m_TabSize: 4
+  m_FontSize: 0
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+  m_RichText: 1
+  m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+  m_Color:
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diff --git a/Assets/WaitText.prefab.meta b/Assets/WaitText.prefab.meta
new file mode 100644
index 0000000..c755cd1
--- /dev/null
+++ b/Assets/WaitText.prefab.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: db70a1b61057443c18e79bfb5615f889
+timeCreated: 1478004998
+licenseType: Free
+NativeFormatImporter:
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
-- 
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