Commit 86317a9e authored by Ana Lopes Martinez's avatar Ana Lopes Martinez
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# Attempt to load a config.make file.
# If none is found, project defaults in config.project.make will be used.
ifneq ($(wildcard config.make),)
include config.make
endif
# make sure the the OF_ROOT location is defined
ifndef OF_ROOT
OF_ROOT=$(realpath ../../..)
endif
# call the project makefile!
include $(OF_ROOT)/libs/openFrameworksCompiled/project/makefileCommon/compile.project.mk
//THE PATH TO THE ROOT OF OUR OF PATH RELATIVE TO THIS PROJECT.
//THIS NEEDS TO BE DEFINED BEFORE CoreOF.xcconfig IS INCLUDED
OF_PATH = ../../..
//THIS HAS ALL THE HEADER AND LIBS FOR OF CORE
#include "../../../libs/openFrameworksCompiled/project/osx/CoreOF.xcconfig"
//ICONS - NEW IN 0072
ICON_NAME_DEBUG = icon-debug.icns
ICON_NAME_RELEASE = icon.icns
ICON_FILE_PATH = $(OF_PATH)/libs/openFrameworksCompiled/project/osx/
//IF YOU WANT AN APP TO HAVE A CUSTOM ICON - PUT THEM IN YOUR DATA FOLDER AND CHANGE ICON_FILE_PATH to:
//ICON_FILE_PATH = bin/data/
OTHER_CFLAGS = $(OF_CORE_CFLAGS)
OTHER_LDFLAGS = $(OF_CORE_LIBS) $(OF_CORE_FRAMEWORKS)
HEADER_SEARCH_PATHS = $(OF_CORE_HEADERS)
ofxXmlSettings
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<key>BuildMachineOSBuild</key>
<string>18E226</string>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>2DDebug</string>
<key>CFBundleIconFile</key>
<string>icon-debug.icns</string>
<key>CFBundleIdentifier</key>
<string>cc.openFrameworks.2DDebug</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleSupportedPlatforms</key>
<array>
<string>MacOSX</string>
</array>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>DTCompiler</key>
<string>com.apple.compilers.llvm.clang.1_0</string>
<key>DTPlatformBuild</key>
<string>11B500</string>
<key>DTPlatformVersion</key>
<string>GM</string>
<key>DTSDKBuild</key>
<string>19B89</string>
<key>DTSDKName</key>
<string>macosx10.15</string>
<key>DTXcode</key>
<string>1121</string>
<key>DTXcodeBuild</key>
<string>11B500</string>
<key>LSMinimumSystemVersion</key>
<string>10.9</string>
<key>NSCameraUsageDescription</key>
<string>This app needs to access the camera</string>
<key>NSMicrophoneUsageDescription</key>
<string>This app needs to access the microphone</string>
</dict>
</plist>
APPL????
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<key>files2</key>
<dict>
<key>Frameworks/libfmodex.dylib</key>
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<key>cdhash</key>
<data>
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<key>requirement</key>
<string>identifier libfmodex and certificate leaf = H"8d75059b66a8bfc22feeab6b7c4eb0fa12404a1c"</string>
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<data>
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<key>rules</key>
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<key>^Resources/</key>
<true/>
<key>^Resources/.*\.lproj/</key>
<dict>
<key>optional</key>
<true/>
<key>weight</key>
<real>1000</real>
</dict>
<key>^Resources/.*\.lproj/locversion.plist$</key>
<dict>
<key>omit</key>
<true/>
<key>weight</key>
<real>1100</real>
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<key>weight</key>
<real>1010</real>
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<key>^version.plist$</key>
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<key>rules2</key>
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<key>^(.*/)?\.DS_Store$</key>
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<key>^(Frameworks|SharedFrameworks|PlugIns|Plug-ins|XPCServices|Helpers|MacOS|Library/(Automator|Spotlight|LoginItems))/</key>
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<key>nested</key>
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<key>^Resources/.*\.lproj/</key>
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<key>weight</key>
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<key>^Resources/.*\.lproj/locversion.plist$</key>
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<true/>
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<key>^[^/]+$</key>
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<key>^embedded\.provisionprofile$</key>
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################################################################################
# CONFIGURE PROJECT MAKEFILE (optional)
# This file is where we make project specific configurations.
################################################################################
################################################################################
# OF ROOT
# The location of your root openFrameworks installation
# (default) OF_ROOT = ../../..
################################################################################
# OF_ROOT = ../../..
################################################################################
# PROJECT ROOT
# The location of the project - a starting place for searching for files
# (default) PROJECT_ROOT = . (this directory)
#
################################################################################
# PROJECT_ROOT = .
################################################################################
# PROJECT SPECIFIC CHECKS
# This is a project defined section to create internal makefile flags to
# conditionally enable or disable the addition of various features within
# this makefile. For instance, if you want to make changes based on whether
# GTK is installed, one might test that here and create a variable to check.
################################################################################
# None
################################################################################
# PROJECT EXTERNAL SOURCE PATHS
# These are fully qualified paths that are not within the PROJECT_ROOT folder.
# Like source folders in the PROJECT_ROOT, these paths are subject to
# exlclusion via the PROJECT_EXLCUSIONS list.
#
# (default) PROJECT_EXTERNAL_SOURCE_PATHS = (blank)
#
# Note: Leave a leading space when adding list items with the += operator
################################################################################
# PROJECT_EXTERNAL_SOURCE_PATHS =
################################################################################
# PROJECT EXCLUSIONS
# These makefiles assume that all folders in your current project directory
# and any listed in the PROJECT_EXTERNAL_SOURCH_PATHS are are valid locations
# to look for source code. The any folders or files that match any of the
# items in the PROJECT_EXCLUSIONS list below will be ignored.
#
# Each item in the PROJECT_EXCLUSIONS list will be treated as a complete
# string unless teh user adds a wildcard (%) operator to match subdirectories.
# GNU make only allows one wildcard for matching. The second wildcard (%) is
# treated literally.
#
# (default) PROJECT_EXCLUSIONS = (blank)
#
# Will automatically exclude the following:
#
# $(PROJECT_ROOT)/bin%
# $(PROJECT_ROOT)/obj%
# $(PROJECT_ROOT)/%.xcodeproj
#
# Note: Leave a leading space when adding list items with the += operator
################################################################################
# PROJECT_EXCLUSIONS =
################################################################################
# PROJECT LINKER FLAGS
# These flags will be sent to the linker when compiling the executable.
#
# (default) PROJECT_LDFLAGS = -Wl,-rpath=./libs
#
# Note: Leave a leading space when adding list items with the += operator
################################################################################
# Currently, shared libraries that are needed are copied to the
# $(PROJECT_ROOT)/bin/libs directory. The following LDFLAGS tell the linker to
# add a runtime path to search for those shared libraries, since they aren't
# incorporated directly into the final executable application binary.
# TODO: should this be a default setting?
# PROJECT_LDFLAGS=-Wl,-rpath=./libs
################################################################################
# PROJECT DEFINES
# Create a space-delimited list of DEFINES. The list will be converted into
# CFLAGS with the "-D" flag later in the makefile.
#
# (default) PROJECT_DEFINES = (blank)
#
# Note: Leave a leading space when adding list items with the += operator
################################################################################
# PROJECT_DEFINES =
################################################################################
# PROJECT CFLAGS
# This is a list of fully qualified CFLAGS required when compiling for this
# project. These CFLAGS will be used IN ADDITION TO the PLATFORM_CFLAGS
# defined in your platform specific core configuration files. These flags are
# presented to the compiler BEFORE the PROJECT_OPTIMIZATION_CFLAGS below.
#
# (default) PROJECT_CFLAGS = (blank)
#
# Note: Before adding PROJECT_CFLAGS, note that the PLATFORM_CFLAGS defined in
# your platform specific configuration file will be applied by default and
# further flags here may not be needed.
#
# Note: Leave a leading space when adding list items with the += operator
################################################################################
# PROJECT_CFLAGS =
################################################################################
# PROJECT OPTIMIZATION CFLAGS
# These are lists of CFLAGS that are target-specific. While any flags could
# be conditionally added, they are usually limited to optimization flags.
# These flags are added BEFORE the PROJECT_CFLAGS.
#
# PROJECT_OPTIMIZATION_CFLAGS_RELEASE flags are only applied to RELEASE targets.
#
# (default) PROJECT_OPTIMIZATION_CFLAGS_RELEASE = (blank)
#
# PROJECT_OPTIMIZATION_CFLAGS_DEBUG flags are only applied to DEBUG targets.
#
# (default) PROJECT_OPTIMIZATION_CFLAGS_DEBUG = (blank)
#
# Note: Before adding PROJECT_OPTIMIZATION_CFLAGS, please note that the
# PLATFORM_OPTIMIZATION_CFLAGS defined in your platform specific configuration
# file will be applied by default and further optimization flags here may not
# be needed.
#
# Note: Leave a leading space when adding list items with the += operator
################################################################################
# PROJECT_OPTIMIZATION_CFLAGS_RELEASE =
# PROJECT_OPTIMIZATION_CFLAGS_DEBUG =
################################################################################
# PROJECT COMPILERS
# Custom compilers can be set for CC and CXX
# (default) PROJECT_CXX = (blank)
# (default) PROJECT_CC = (blank)
# Note: Leave a leading space when adding list items with the += operator
################################################################################
# PROJECT_CXX =
# PROJECT_CC =
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIdentifier</key>
<string>cc.openFrameworks.${EXECUTABLE_NAME}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>CFBundleIconFile</key>
<string>${ICON}</string>
<key>NSCameraUsageDescription</key>
<string>This app needs to access the camera</string>
<key>NSMicrophoneUsageDescription</key>
<string>This app needs to access the microphone</string>
</dict>
</plist>
#include "ofMain.h"
#include "ofApp.h"
//========================================================================
int main( ){
ofSetupOpenGL(900,700,OF_WINDOW); // <-------- setup the GL context
// this kicks off the running of my app